One of the concepts I plan on exploring in my talk at the Euro IA Summit in Barcelona is ‘possibility spaces’. It’s a term used by Will Wright to describe his view of what a game can be – a space that offers multiple routes and outcomes to its explorer. That idea maps nicely with [...]
Looking at dominant metaphors in different design disciplines I’m in some way involved in, it’s obvious to me that most are spatial (no surprises there). Here’s some thoughts on how I think this is (or should be) changing. Information architecture tends to approach sites as information spaces (although the web 2.0 hype has brought us [...]
User Experience guru Jesse James Garrett will give a full day seminar on user experience design on November 7 of this year. The entrance fee is a bit steep, but I’m sure it’ll be worth it. According to Peter Boersma, the event is a must for IA’s and UX designers, so it’s hard to resist [...]
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