And so the last workweek of the year has come to an end. I’ve just wrapped some going-away gifts for Wieger and Sylvan, who have been interns at Hubbub for the past four months. I’ve put together a little survival kit containing everything a junior agent of Hubbub needs to make it out in the [...]
First at the studio, coffee brewing, Tron Legacy soundtrack playing making this feel like an epic morning. It’s week 182 which means the penultimate workweek of this year. I’m looking forward to a much needed holiday between Christmas and the new year during which I will be completely off the grid. Being disconnected has become [...]
This week, a large chunk of my time was taken up by the return of project Maguro. A few weeks ago, I think it was number 171, we (a team of freelance consultants put together by Demovides) presented our concept. It turns out the client liked this concept so much, they actually want it produced, [...]
This week on Wednesday I found myself in the lovely KNAW building to talk about the far future of applied game design. I was invited to do so by STT, together with David Shaffer, Jeroen van Mastrigt and Jeroen Elfferich. I talked about the incapacity of design as well as science fiction to effectively imagine [...]
I have a lot on my plate at the moment. A bit too much it seems. So it’s a good thing I got to wrap up a few things in the past two weeks… Most notably Maguro, for which we presented our design to the client last wednesday. We gave away quite a show, including [...]
Fiona Raby once told me that the majority of her work with students at the RCA was about psychology. After a week like this, I can see where she’s coming from. Without going into too much detail, I had my work cut out for me with a new group of students who I will be [...]
So, I got back from a one-week holiday on Terschelling last weekend (which was lovely, by the way) and immediately dove into work again. So much to do at the moment, it’s a challenge not to get swamped. Anyway. And it is one of those weeks where I need to look back on my calendar [...]
So week 165. One of those old-fashioned fragmented weeks that reminds me of why I decided a while ago that I should stop having more than two meetings on one day. Anyway. Following the weekend of Stekker Fest craziness I had a bit of an off day on Monday. Tuesday I sat down with Ianus [...]
Slightly overdue so I’ll keep it (very) short. Project Ebi aka PLAY Pilots is in full production. Here’s a weeknote on the project blog about what happened last week. (It’s in Dutch, but Google Translate is your friend.) I am bringing on two interns to work on a project for the Amsterdam University. More on [...]
It’s the end of week 158 and I am sat at a table in what will soon be the new Dutch Game Garden. On the fourth floor builders are putting final touches to the studio FourceLabs and Hubbub will be sharing. I am on the first floor, with a gorgeous view of the Neude square [...]
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