design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Posts Tagged ‘difficulty’

Notes on Play, Exploration, Challenge and Learning

(My reading notes are piling up so here’s an attempt to clear out at least a few of them.) Part of the play experience of many digital games is figuring out how the damn thing works in the first place. In Rules of Play on page 210: “[…] as the player plays with FLUID, interaction [...]