Leapfroglog design, cities, physical & social interaction, play

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Links for 2010-03-12

Atemporality for the Creative Artist | Beyond The Beyond "Why not designer fiction as life? Why not role-playing games in real spaces? Why not [...]

Links for 2010-03-09

Can a Game Save the World? | Mssv Adrian Hon takes a long hard look at the potential of persuasive games for saving the [...]

Links for 2010-03-07

The Game is about the World not Dragons: Talking with Will Wright about Augmented Reality | UgoTrade "Before the Wii, immersive was understood as how much we [...]

Links for 2010-03-06

Game Studies 0501: WarioWare Review by Chaim Gingold "WarioWare, finally, is fascinating because of its message to game scholars: we can reflect upon games [...]

Links for 2010-03-04

Dazed Digital | Sumi Ink Club A brief interview with the founders of a collaborative drawing project that produces startling results. I'm curious about [...]

Links for 2010-03-02

The Play Ethic: My review of 'Fun Inc.' and 'A Casual Revolution' Pat Kane reviews of two recent books on games. [...]

Links for 2010-02-25

DICE 2010: "Design Outside the Box" Presentation Videos – G4tv.com I have mixed feelings about this talk. On the one hand, any effort to [...]

Links for 2010-02-24

im.ve – Projects – GranulatSynthese "GranulatSynthese is an installation for the intuitive creation of ambient, meditative audio-visuals. It uses granulate distributed over a surface [...]

Links for 2010-02-23

This Happened #5 — Brief Impressions at Alper.nl The ever-critical-but-fair Alper's take on last night's This happened – Utrecht. [...]

Links for 2010-02-22

The Ethical Dog: Scientific American "Canids … follow a strict code of conduct when they play, which teaches pups the rules of social engagement [...]

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