Week 182

First at the stu­dio, cof­fee brew­ing, Tron Lega­cy sound­track play­ing mak­ing this feel like an epic morn­ing. It’s week 182 which means the penul­ti­mate work­week of this year. I’m look­ing for­ward to a much need­ed hol­i­day between Christ­mas and the new year dur­ing which I will be com­plete­ly off the grid. Being dis­con­nect­ed has become a luxury.

Thing are qui­et­ing down, but still there’s plen­ty to do, although things seem a lit­tle less frag­ment­ed. I basi­cal­ly focused on get­ting a new project code­named Maguro off the ground. I signed the con­tract with the client and briefed the team. We’ll be mak­ing a per­va­sive game aimed at cre­at­ing a change in the atti­tude of a large gov­ern­men­tal ser­vice’s per­son­nel. It’s ambi­tious and excit­ing. Good thing I have some very bright minds on the team: Alper, Simon, Karel and Niels. We’ll get start­ed prop­er­ly next year. Can’t wait.

Besides this I went over to Muiden to attend a demo and pre­sen­ta­tion of the game my stu­dents cre­at­ed for the island of Pam­pus. There was too much ice in the IJs­selmeer so we could­n’t actu­al­ly go to the island, so the demo was done on a dike with a view of the lake. I took some pho­tos. It was great.

And in between I have been talk­ing to the stu­dios who cre­at­ed the PLAY Pilots live games. Eval­u­at­ing the project, so that if we get to do it again in the new year (which I am very much hop­ing we can) we keep doing what we did well, and improve on the things we could have done better.

With that it’s time to sign off and dive into fri­day. Tonight’s Hub­bub Christ­mas drinks at Kafe Bel­gië. Very much look­ing for­ward to that.

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Kars Alfrink

Kars is a designer, researcher and educator focused on emerging technologies, social progress and the built environment.