design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Archive for July 2010

Week 161

This past week, again, was mostly about project Ebi. We kicked off the third iteration on monday with a review of the version we delivered the friday before. What followed was a heated discussion about the ruleset. I felt it needed a bit more depth so players would have more interesting choices. The trick is [...]

Week 160

So here we are at the end of week 160 which has been mostly about project Ebi. Today we’re wrapping up the second iteration of the project. It’s crazy to think we have been going for only four weeks in total now and at this point we have a a first software version of the [...]

Links for 2010-07-16

With Games They Invent, Artists Unleash the Athlete Within – NYTimes.com "When artists become interested in sport, “they become terribly anxious that they could be confused with the quote-unquote normal fans,” said Hans Ulrich Gumbrecht, a professor of comparative literature at Stanford University and author of “In Praise of Athletic Beauty” (Belknap Press, 2006). “So [...]

Links for 2010-07-15

The Mobile City project and urban gaming | de Lange | Second Nature: International journal of creative media Although I object to some of the blanket statements about the nature of video games (all of them being spatial, for instance) I do think this overview of urban games and how they relate to urban computing [...]

Week 158

It’s the end of week 158 and I am sat at a table in what will soon be the new Dutch Game Garden. On the fourth floor builders are putting final touches to the studio FourceLabs and Hubbub will be sharing. I am on the first floor, with a gorgeous view of the Neude square [...]

Links for 2010-07-07

BLDGBLOG: Species of Spaces Lovely photos of the curious patterns that can emerge from suburbs. Of interest because I've been toying with an idea to make a game about glyphs in urban landscapes. "We are living amidst geometry, post-terrestrial screens between ourselves and the planet we walk upon." (tags: shapes patterns urban cities suburbs glyphs)

Links for 2010-07-06

Near Future Laboratory » Blog Archive » Creative Corporate Cultures Some interesting notes from Julian on what makes Pixar tick. Of interest for me because I need to figure out how to make Hubbub a good place for creativity. (tags: creativity Pixar culture business companies)

Week 157

Had another busy week, with time equally divided between projects Buta and Ebi. The former has come to an end with the delivery of a video sketch yesterday. Leading up to that on monday we tested several paper prototypes of games for people and pigs with farmers. The response we got from them was encouraging. [...]