design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Archive for April 2010

Week 145

It’s been a shorter week than usual due to Easter (which was a nice long weekend with friends and family, by the way). I’ve divided up my time equally between work at Layar – which for me has entered its last phase; a few more weeks to go and then I’ll be handing over – [...]

Links for 2010-04-08

Inside Out: Interaction Design for Augmented Reality :: UXmatters Interesting analysis of AR's current shortcomings from Joe. (tags: interactiondesign ar augmentedreality patterns ixd)

Links for 2010-04-04

cityofsound: Microsoft Research Social Computing Symposium 2010, New York "But the idea of competition and point-scoring – of seeing everything as a game – becoming an overriding metaphor for everything (with its tendency towards individualism and acquisition) is limiting at best." Hill reports on the 2010 Microsoft Research Social Computing Symposium. I love the photos [...]

Links for 2010-04-03

The iPad Launch: Can Steve Jobs Do It Again? — Printout — TIME Fun piece by Fry that puts most tech writing to shame. (tags: iPad Technology Apple Business Design)

Week 144

In between the work I’ve been doing at Layar (which I can’t really tell you much about still, sadly) it’s been a relatively quiet week. On monday I got my photo taken for this book on creative SMEs in Utrecht that I mentioned in the previous weeknotes. I had a chat with Lodewijk of Stekker [...]

Links for 2010-04-01

Stop saying innovation – here’s why « Scott Berkun "If you work somewhere that struggles to make a half-decent product, with the morale of a prison, why are you talking about innovation? You have to get the training wheels off before entering the Daytona 500." So true. (tags: Innovation Terminology Clarity) 7.5th Floor » Blog [...]

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