design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Links for 2009-05-20

Related posts:

  1. Sketching in Code — Twitter, Processing, Dataviz


5 Comments

Kramer auto Pingback

[...] Comments Leapfroglog – links for 2009-05-20 on Photo-prototypingerrehache on Introducing the off-stage experienceMarc Fonteijn on Introducing [...]

Posted by Audiovisueel erfgoed & nieuwe diensten in Cross Media Cafe - 31Volts - Service Design & Innovatie on 20 May 2009 @ 2pm

What do you think would need to change to make it more accessible?

Posted by Alper on 22 May 2009 @ 11am

To really answer that I’d have to play it first. But judging from the stuff I’ve read and their own site there is little direct social interaction required to play the game. Most of the action happens on the screen of your device. But as Nicole Lazzaro says:

“It’s the people that are addictive not the game.”

It would be interesting to set something like this up with multilateral competition at a smaller but more intense scale.

Posted by Kars on 22 May 2009 @ 11am

The game is supposed to be an enabler of more social interaction not a consequence of it, but I’ve already seen reports of side competitions and rich back channel dialogues sprouting forth from it.

But you’re right, we’ll know when we get to play it.

Posted by Alper on 22 May 2009 @ 12pm

What I meant to say was that the game could be designed to require people to physically interact, in real time and space, in stead of it all being mediated through the mobile device.

Do keep me posted if you get something like this running in NL. I’d love to join in.

Posted by Kars on 22 May 2009 @ 6pm

Leave a Comment