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	<title>Comments on: The Theory and Practice of Urban Game Design</title>
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	<link>http://leapfrog.nl/blog/archives/2009/01/23/the-theory-and-practice-of-urban-game-design/</link>
	<description>design, cities, physical &#38; social interaction, play</description>
	<lastBuildDate>Tue, 09 Mar 2010 14:27:47 +0000</lastBuildDate>
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		<title>By: Leapfroglog - Buildings and Brains at the Nijmegen Design Platform (NOP)</title>
		<link>http://leapfrog.nl/blog/archives/2009/01/23/the-theory-and-practice-of-urban-game-design/comment-page-1/#comment-36233</link>
		<dc:creator>Leapfroglog - Buildings and Brains at the Nijmegen Design Platform (NOP)</dc:creator>
		<pubDate>Mon, 20 Jul 2009 10:04:01 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1250#comment-36233</guid>
		<description>&lt;p&gt;[...] style presentation in attempt to achieve the same&#8230; Oh well. Join the Line is a game students conceptualized during a workshop I ran. [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] style presentation in attempt to achieve the same&#8230; Oh well. Join the Line is a game students conceptualized during a workshop I ran. [...]</p>]]></content:encoded>
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		<title>By: p7's Bookmarks on Delicious</title>
		<link>http://leapfrog.nl/blog/archives/2009/01/23/the-theory-and-practice-of-urban-game-design/comment-page-1/#comment-36113</link>
		<dc:creator>p7's Bookmarks on Delicious</dc:creator>
		<pubDate>Mon, 04 May 2009 06:11:46 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1250#comment-36113</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;&lt;p&gt;[...] Leapfroglog - The theory and practice of urban game design SAVE [...]&lt;/p&gt;
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		<title>By: Kars</title>
		<link>http://leapfrog.nl/blog/archives/2009/01/23/the-theory-and-practice-of-urban-game-design/comment-page-1/#comment-35760</link>
		<dc:creator>Kars</dc:creator>
		<pubDate>Mon, 26 Jan 2009 09:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1250#comment-35760</guid>
		<description>&lt;p&gt;I&#039;ve passed on your question to the students Holly. We&#039;ll see what happens (it would be a nice experience for them, I think). And you&#039;re right, stuff like this making its way into education is exciting. I&#039;m envious of these students.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I&#8217;ve passed on your question to the students Holly. We&#8217;ll see what happens (it would be a nice experience for them, I think). And you&#8217;re right, stuff like this making its way into education is exciting. I&#8217;m envious of these students.</p>]]></content:encoded>
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		<title>By: Holly Gramazio</title>
		<link>http://leapfrog.nl/blog/archives/2009/01/23/the-theory-and-practice-of-urban-game-design/comment-page-1/#comment-35754</link>
		<dc:creator>Holly Gramazio</dc:creator>
		<pubDate>Sat, 24 Jan 2009 10:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1250#comment-35754</guid>
		<description>&lt;p&gt;Gosh, all these bits of urban games popping up in university courses is very exciting. The seminar sounds great.&lt;/p&gt;

&lt;p&gt;If the students are interested in seeing their games played elsewhere, perhaps they might like to put them up under a Creative Commons licence on &lt;a href=&quot;http://ludocity.org&quot; rel=&quot;nofollow&quot;&gt;Ludocity&lt;/a&gt;? It&#039;s a wiki of urban games and new sports, with games from Hide and Seek, Come Out and Play, Igfest, SF0 and a heap of unaffiliated designers. It&#039;s startlingly satisfying to put a game up, and then a couple of months later get a play report from someone who&#039;s tried it out on the other side of the world.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Gosh, all these bits of urban games popping up in university courses is very exciting. The seminar sounds great.</p>

<p>If the students are interested in seeing their games played elsewhere, perhaps they might like to put them up under a Creative Commons licence on <a href="http://ludocity.org" rel="nofollow">Ludocity</a>? It&#8217;s a wiki of urban games and new sports, with games from Hide and Seek, Come Out and Play, Igfest, SF0 and a heap of unaffiliated designers. It&#8217;s startlingly satisfying to put a game up, and then a couple of months later get a play report from someone who&#8217;s tried it out on the other side of the world.</p>]]></content:encoded>
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		<title>By: Urban Living</title>
		<link>http://leapfrog.nl/blog/archives/2009/01/23/the-theory-and-practice-of-urban-game-design/comment-page-1/#comment-35753</link>
		<dc:creator>Urban Living</dc:creator>
		<pubDate>Fri, 23 Jan 2009 13:07:45 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1250#comment-35753</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;&lt;p&gt;[...] The Theory and Practice of Urban Game Design - Leapfroglog  [...]&lt;/p&gt;
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		<title>By: Incredibly Dull</title>
		<link>http://leapfrog.nl/blog/archives/2009/01/23/the-theory-and-practice-of-urban-game-design/comment-page-1/#comment-36114</link>
		<dc:creator>Incredibly Dull</dc:creator>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1250#comment-36114</guid>
		<description>&lt;!--%kramer-pre%--&gt;time, is pretty much redundant. Almost all information and interaction in modern life now involves the web to at least some extent. But at the same time, as I mentioned in the definition, not all activity involving social architecture is web based (for example meetups,Big Urban Games, and barcamps ). There is also at least one case where social architecture is equated to an existing term ( Information Architecture = Social Architecture ). Although this is well-intentioned, I believe it is inherently wrong. Not all information is&lt;!--%kramer-post%--&gt;
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		<content:encoded><![CDATA[<a class="technorati-balloon" href="http://www.technorati.com/cosmos/search.html?url="><img src="http://static.technorati.com/images/bubble_h17.gif" class="technorati-balloon" alt="links from Technorati" style="border:0;" /></a>time, is pretty much redundant. Almost all information and interaction in modern life now involves the web to at least some extent. But at the same time, as I mentioned in the definition, not all activity involving social architecture is web based (for example meetups,Big Urban Games, and barcamps ). There is also at least one case where social architecture is equated to an existing term ( Information Architecture = Social Architecture ). Although this is well-intentioned, I believe it is inherently wrong. Not all information is]]></content:encoded>
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