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	<title>Comments on: Cities, Systems, Literacy, Games</title>
	<atom:link href="http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/</link>
	<description>design, cities, physical &#38; social interaction, play</description>
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		<title>By: Kars</title>
		<link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/comment-page-1/#comment-35748</link>
		<dc:creator>Kars</dc:creator>
		<pubDate>Thu, 15 Jan 2009 14:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1236#comment-35748</guid>
		<description>&lt;blockquote&gt;
  &lt;p&gt;&quot;I think they were, but doesn’t the study of systems theory yield systemic literacy?&quot;&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;It does, I guess, but not to the general public. I&#039;m thinking more along the lines of this Alan Kay quote:&lt;/p&gt;

&lt;blockquote&gt;
  &lt;p&gt;&quot;Any medium powerful enough to extend man&#039;s reach is powerful enough to topple his world. To get the medium&#039;s magic to work for one&#039;s aims rather than against them is to attain literacy.&quot;&lt;/p&gt;
&lt;/blockquote&gt;
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		<content:encoded><![CDATA[<blockquote>
  <p>&#8220;I think they were, but doesn’t the study of systems theory yield systemic literacy?&#8221;</p>
</blockquote>

<p>It does, I guess, but not to the general public. I&#8217;m thinking more along the lines of this Alan Kay quote:</p>

<blockquote>
  <p>&#8220;Any medium powerful enough to extend man&#8217;s reach is powerful enough to topple his world. To get the medium&#8217;s magic to work for one&#8217;s aims rather than against them is to attain literacy.&#8221;</p>
</blockquote>
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		<title>By: Alper</title>
		<link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/comment-page-1/#comment-35747</link>
		<dc:creator>Alper</dc:creator>
		<pubDate>Thu, 15 Jan 2009 13:57:43 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1236#comment-35747</guid>
		<description>&lt;p&gt;I think they were, but doesn&#039;t the study of systems theory yield systemic literacy?&lt;/p&gt;

&lt;p&gt;The books you recommend at first glance seem to be treating low level emergence in systems which sounds pretty familiar. Cybernetics may be more interesting if that deals more with higher level processes and communication &amp; control.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I think they were, but doesn&#8217;t the study of systems theory yield systemic literacy?</p>

<p>The books you recommend at first glance seem to be treating low level emergence in systems which sounds pretty familiar. Cybernetics may be more interesting if that deals more with higher level processes and communication &amp; control.</p>
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	<item>
		<title>By: Kars</title>
		<link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/comment-page-1/#comment-35746</link>
		<dc:creator>Kars</dc:creator>
		<pubDate>Tue, 13 Jan 2009 13:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1236#comment-35746</guid>
		<description>&lt;p&gt;Are you sure the service design people weren&#039;t talking about &lt;a href=&quot;http://en.wikipedia.org/wiki/Systems_theory&quot; rel=&quot;nofollow&quot;&gt;systems theory&lt;/a&gt;? Surely a useful field to dip into, I&#039;ve mainly looked at it in relation to game design (as discussed in &lt;a href=&quot;http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;tid=9802&quot; rel=&quot;nofollow&quot;&gt;Rules of Play&lt;/a&gt;, for instance). I&#039;ve mainly been interested in complex adaptive systems. You could do worse than to look at &lt;a href=&quot;http://www.amazon.com/exec/obidos/ASIN/0684868768/stevenberlinj-20&quot; rel=&quot;nofollow&quot;&gt;Johnson&#039;s little book&lt;/a&gt;, or &lt;a href=&quot;http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;tid=5368&quot; rel=&quot;nofollow&quot;&gt;Resnick&#039;s&lt;/a&gt;.  Cybernetics is also worth checking, although I have not gotten around to reading anything yet (aside from what I was fed while studying IxD).&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Are you sure the service design people weren&#8217;t talking about <a href="http://en.wikipedia.org/wiki/Systems_theory" rel="nofollow">systems theory</a>? Surely a useful field to dip into, I&#8217;ve mainly looked at it in relation to game design (as discussed in <a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;tid=9802" rel="nofollow">Rules of Play</a>, for instance). I&#8217;ve mainly been interested in complex adaptive systems. You could do worse than to look at <a href="http://www.amazon.com/exec/obidos/ASIN/0684868768/stevenberlinj-20" rel="nofollow">Johnson&#8217;s little book</a>, or <a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;tid=5368" rel="nofollow">Resnick&#8217;s</a>.  Cybernetics is also worth checking, although I have not gotten around to reading anything yet (aside from what I was fed while studying IxD).</p>
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		<title>By: Alper</title>
		<link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/comment-page-1/#comment-35742</link>
		<dc:creator>Alper</dc:creator>
		<pubDate>Mon, 12 Jan 2009 12:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1236#comment-35742</guid>
		<description>&lt;p&gt;That systemic literacy was also named during the Service Design Conference as one of the most important skills for a service designer. Not entirely clear where to acquire it, though it seems that there is some correlation with technical universities and other courses that teach high levels of abstraction.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>That systemic literacy was also named during the Service Design Conference as one of the most important skills for a service designer. Not entirely clear where to acquire it, though it seems that there is some correlation with technical universities and other courses that teach high levels of abstraction.</p>
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		<title>By: Infovore &#187; Favourite Games of 2008</title>
		<link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/comment-page-1/#comment-35723</link>
		<dc:creator>Infovore &#187; Favourite Games of 2008</dc:creator>
		<pubDate>Wed, 31 Dec 2008 18:11:41 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1236#comment-35723</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;&lt;p&gt;[...] Leapfroglog - Cities, systems, literacy, gamesA nice post to end the year from Kars - it feels like a top-trump of so many things that have risen to the surface in my head in 2008.(tags: games play design space ubicomp cities karsalfrink systems everyware place systemsliteracy readwrite ) [...]&lt;/p&gt;
&lt;!--%kramer-ref-post%--&gt;
</description>
		<content:encoded><![CDATA[<a href="http://dev.wp-plugins.org/wiki/Kramer"><img src="http://leapfrog.nl/blog/wp-content/plugins/kramer.php?kramer=gif-icon" class="technorati-balloon" alt="Kramer auto Pingback" style="border:0;" /></a><p>[...] Leapfroglog &#8211; Cities, systems, literacy, gamesA nice post to end the year from Kars &#8211; it feels like a top-trump of so many things that have risen to the surface in my head in 2008.(tags: games play design space ubicomp cities karsalfrink systems everyware place systemsliteracy readwrite ) [...]</p>

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	<item>
		<title>By: buzzcut &#187; Architecture and Planning: It&#8217;s All Fun and Games</title>
		<link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/comment-page-1/#comment-35720</link>
		<dc:creator>buzzcut &#187; Architecture and Planning: It&#8217;s All Fun and Games</dc:creator>
		<pubDate>Mon, 29 Dec 2008 17:30:59 +0000</pubDate>
		<guid isPermaLink="false">http://leapfrog.nl/blog/?p=1236#comment-35720</guid>
		<description>&lt;p&gt;[...] Cities as as systems/games and systems literacy&#160; Thinking in systems can help us make better games, of course. But can thinking about cities as games help us make better games? [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Cities as as systems/games and systems literacy&nbsp; Thinking in systems can help us make better games, of course. But can thinking about cities as games help us make better games? [...]</p>
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	<item>
		<title>By: the-inbetween.com (by Mike Nowak)</title>
		<link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/comment-page-1/#comment-35721</link>
		<dc:creator>the-inbetween.com (by Mike Nowak)</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
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		<description>&lt;!--%kramer-pre%--&gt;recent bookmarks  December 29, 2008Leapfroglog - Cities, systems, literacy, gamesSci-Fi Hi-Fi: Weblog: (via bradleyallen) If it looks like a...&lt;!--%kramer-post%--&gt;
</description>
		<content:encoded><![CDATA[<a class="technorati-balloon" href="http://www.technorati.com/cosmos/search.html?url="><img src="http://static.technorati.com/images/bubble_h17.gif" class="technorati-balloon" alt="links from Technorati" style="border:0;" /></a>recent bookmarks  December 29, 2008Leapfroglog &#8211; Cities, systems, literacy, gamesSci-Fi Hi-Fi: Weblog: (via bradleyallen) If it looks like a&#8230;
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