design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Mobile Gaming Directions

Yesterday we had another fun and interesting IA Cocktail Hour. Thanks to the kind folk at Media Catalyst for the hospitality and Olly and Boyd for their presentations. I thought I’d put up the slides of my short talk on where I think (non-console) mobile gaming is or should be headed. I’ve added some notes, so there’s more than just pretty pictures to look at. If you have any thoughts to share, don’t hesitate to do so!

Related posts:

  1. See Me Pecha Kucha on Mobile Gaming
  2. My Mobile Game Directions Pecha Kucha
  3. Designing a Mobile Social Gaming Experience for Gen-C


1 Comment

[...] Full disclosure: I was a student at the same school from 1998 – 2001 (BA IxD, MA Game Design) and am now teaching a course in mobile game design. [...]

Posted by Where are the good European IxD schools? (Leapfroglog) on 7 September 2006 @ 12pm